This article features two technical demonstrations of stunning graphics for the current-gen consoles. One is from Tri-Ace and another from Epic Games. We’re going over the specs of the graphics hardware and the content in the videos.
Instead of comparing two tech demos head-to-head, we’ll just showcase what is in store for the future. The Tech demo for Tri-Ace was posted a couple days ago. It runs real-time graphics smoothly on the Xbox 360 and PS3 and is looking outstanding. Back in March, Epic Games showed-off Unreal Engine 3 – DirectX 11 and released the Unreal Development Kit sporting the features in the demo.
Tri-Ace, the makers of titles such as Valkyrie Profile, Star Ocean and Resonance of Fate, posted a video on youtube of an impressive technical demonstration of “Physically-based Rendering version 0.1” The demo can run on Xbox 360 and PS3 at 30fps in 720p. This isn’t a game but an example of their rendering capabilities such as physically based-lighting and true-HDR (High Dynamic Range). Check here If you want more details on the specs. If you look closely, the action figures and posters are of Star Ocean and the music from the composer of the series Motoi Sakuraba. Hopefully, tri-Ace will develop this title into a game or something closely related.
During GDC ’11, Epic Games released their tech demo “Samaritan”. Which shows off an updated Unreal 3 engine with DirectX 11 support. It also has three Nvidia technologies – PhysX, 3D Vision, and Apex. The Blade Runner-esqu video itself rocks! Another hopeful title is in the making. You have to be crazy not to expand this development. Lastly, Epic released a development kit, UDK (Unreal Dev Kit), sporting all of these features for developers.
With the looks of these tech demos, it seems developers are pushing the graphical boundaries of the current consoles. Hold onto your controllers gamers. It’s going to be a bumpy ride.